They say you need to sleep more to grow up as soon as possible. Sweet and eternally sleepy little ninja from Shymatsu-Ban with the most unusual voice acting in the game completely and completely follows this principle. Oh yes … someday they saw a ninja armed with a huge two-handed and healing his friends?

Strong and weaknesses of Sayu

Pros

Cons

Sayu's ability

Sayu is an unambiguous support, although it causes good damage, so we download the ultu first of all, then “Eshka”. The main attacks are only if there is a desire and opportunity.

The main attack is Ninjutsu Gyyumatsu-Ban

The usual attack – up to four chopping strokes with a sword.

Charged attack – a rotating attack on surrounding enemies, on which endurance is continuously spent. After rotation, he conducts an additional powerful attack with a sword.

Attack in the fall – rapidly falls to the ground, attacking all enemies in the way. Having landed, causes damage in the area.

Elemental skill – the art of yuhu: a jerk of fuin

Suy is curled up in Windy wheel fufu and at high speed it crashes into opponents, inflicting anema for them. After the end of the skill, Sui performs The blow of the whirlwind fufu , which is caused by anemo damage in the area.

Quick pressing – It takes shape Winding wheel Fufu , a short distance rolls forward and makes The blow of the whirlwind fufu.

Long pressing – continuously rolls in the form Winding wheel Fufu and increases the resistance of Sai to interrupt while she is in this form. During this time, Sayu can choose the direction of movement, and can also use the skill again to prematurely get out of the form Winding wheel Fufu and make a stronger The blow of the whirlwind fufu. The skill lasts a maximum of 10 seconds, after which it goes into the rollback mode. The longer Suya remains in the form Winding wheel Fufu , the longer the time of the skill rollback will be.

A long press of skill can activate the absorption of the elements.

Absorption of the elements – being in the form Winding wheel Fufu , Sayu can come into contact with the elements of hydraulic, pies, cryo or electro, and then Windy wheel fufu And the final The blow of the whirlwind fufu will inflict additional damage to this element. For each use of the skill, only one element can absorb.

Explosion of the elements (Ult) – The art of Yuhu: Mujin's madness

The art of yuhu calls for the aid of Saya a couple of skilled hands. Anemu does damage to others and treats all the closest members of the detachment. The number of Restored HP depends on the power of the attack by Sayu. Then this skill calls Muji-Muji Darum.

Muji-Muji Darum

After certain periods of time, depending on the situation, Darum will perform one of the following actions:

Passive skills

  1. Someone is more suitable – When Sai, being an active character, causes a dispersal reaction, it restores 300 HP all members of the detachment and the surrounding allies. She also restores 1.2 HP for each existing unit of skill of the elements. This effect can occur once in 2 seconds.
  2. I don't want to work! – Called by the skill Yukho Art: Mujzin Muji-Muji Muji's madness Increases the radius of damage applied to enemy, and also during the treatment of the character also restores the HP character closest to him, equal to 20% of the restored HP.
  3. Yukho Art: holding breath – When Sai in the detachment, your characters will not scare crystal butterflies and some other types of animals. Creatures on which this skill operates are indicated in the subsection “other” of the section “creatures / fauna” menu Archive menu.

The best constellations for Saya

The best in terms of price-quality ratio of constellation is C1-it allows you to disclose the potential of Sayu to the full. Resembles the situation with the first constellation Bennett: it also takes off the limit for simultaneous treatment and damage. Be sure to strive for him if you are going to play with Saya in the team.

The second constellation will add more damage to our "Eshka". This is especially useful when playing through combo Xiang Lin + Saya, with or without kayi (for more details see. Below in the section "Dispers"). In this Setap, Sayu should spend as much time as possible in the “Eshka” to fill more elemental particles and disperses.

The fourth and sixth constellation increase energy recovery (C4) and damage/treatment of ulta yu (C6). The skill of the elements when reaching C6 becomes the most useful statue on artifacts.

  1. Jutsu multitasking. Called by the skill Yukho Art: Mujzin Muji-Muji Muji's madness will ignore HP restrictions and will be able to simultaneously attack the surrounding enemies and treat characters.
  2. Preparation for the escape. Skill Yukho art: jerk fuin receives the following effects: damage from The blow of the whirlwind fufu in fast pressing mode increased by 3.3%; every 0.5 sec., carried out in a state Winding wheel Fufu , Increase the damage of this The blow of the whirlwind fufu At 3.3% to max. 66% damage.
  3. Bunsin will cope with this. Increases the level of skill The art of Yuhu: Mujin's madness At 3. Max. Ur.: 15.
  4. New form of laziness. When Sai, being an active character, causes a dispersal reaction, it restores 1.2 units. energy. This effect can occur once in 2 seconds.
  5. The speed is most important. Increases the level of skill Yukho art: jerk fuin At 3. Max. Ur.: 15.
  6. Time to sleep. Called by the skill Suy Art Yukhu: Muji Muji Muji Muji's madness Now it will benefit from her skill of the elements. Each unit of skill of the elements of Sayu increases the damage caused by attacks Muji-Muji Daruma , on 0.2% of the power of attack to max. 400%; and also increases the amount of HP, restored Muji-Muji Daruma , 3 units. To Max. 6000 units.

How to play for Saya

Sayu fits comfortably into almost any group where a doctor is required. For example, you can replace the genie with Saya in any of the teams that she includes. In addition, for Saya you can easily assemble a build, which will give at the same time the maximum damage and a very effective treatment. Try to increase the level of Saya to the maximum possible (up to 90) – this will give a significant increase in damage from scattering, because it is calculated directly from the level of the character, unlike other reactions.

There are two ways to increase the outgoing healing of Saya: due to the % attack and skill of the elements. Both paths are useful in its own way: the first is aimed at treating the main character with the help of ulta, and the second at healing the entire group using dispersion.

Ula Sayu for 12 seconds (reloading 20 seconds.) calls for a Darum, who sits on the battlefield in the middle of a huge circle denoting the radius of its action. In this area, Darum causes damage to enemies or heals allies depending on the situation. The healing of Daruma is calculated from the attack of Sui herself. Ula Sayu acquires the greatest efficiency when receiving the first constellation – then it treats without restrictions on % HP and causes damage at the same time. Plus, the second passive allows Darum to damage the area and heal the rest of the characters by 20% of the healing of the main hero.

The second version of treatment is due to the skill of the elements thanks to the first passive talent of Sui. Each time Sai creates the dispersion reaction, it restores 300 HP +1.2 HP allies for each unit of skill of the elements. The effect works once every two seconds. This path is much more profitable in connection with the strengthening of the general damage of Saya due to the skill of the elements, especially if you equip it with a set emerald shadow. Plus, after reaching C6, the skill of the elements shines even brighter.

“Eshka” Sayu can absorb the element of hydraulic, pies, cryo or electrical in contact – so it will apply additional damage and provoke elemental reactions. You can smoke in a long "Eshka" without holding the key – just wait for the somersault mode to be activated. If there is no way or time to ride the entire “Eshka”, you can interrupt it almost immediately after clamping, pressing it again. This will increase the damage from the impact in the region and save you time.

The best weapon for Saya

All weapons for Saya can be divided into three categories depending on the secondary characteristic you need: two -handed swords with the power of attack, with the skill of the elements or with the restoration of energy. The final choice of the sword is very dependent on your secondary characteristics from the artifacts and the needs of the command. As mentioned above, the attack is suitable for damage and treatment from ulta, the skill of the elements – for the treatment of "eshki" and damage by scattering. And the restoration of energy is useful if it is not enough to use the ultimate rollback.

Five -star two -handed swords

Heavenly Greatness – five -star version with energy restoration. A very high basic attack and a passive increase in damage to 16%. A passive with some chance will launch an enemies of up to eight damaging blades. If they received a sword from Gachi and did not know who to attach it, Suy could find his application.

Wolf destruction -Great weapon for Sui-Sapport due to the passive: if it enters the enemy with HP below 30%, will increase the force of attacks of all heroes by 40-80% within 12 seconds. once every 30 seconds. Incredibly strong buff. In addition, he will increase the power of Saya’s attack, which in total will give you more damage and more healing.

Four -mounted two -handed swords

Rain – a high indicator of the skill of the elements and a good bonus to damage against enemies under the influence of hydraulic and electrical. The latter will force you to collect a group with these elements – well, or be content with only a secondary statue from this weapon.

The next three swords should definitely be considered if you have not managed to gain enough energy from artifacts.

Ceremonial two -handed sword – An excellent passive of this sword will give you a chance to use “Eshka” once again, which will be especially useful if you plan to constantly use a long “Eshka” with her long rollback. The best basic attack of three options, but the smallest bonus to restore energy.

Katsuragikiri Nagamas – The most balanced sword of three (and even craft – the recipe is mined on the Inadzum). The average basic attack and the average amount of energy recovery. The passive will increase the damage of “Eshki” by 6-12% and restore a certain amount of energy when applying “Eshka” by the enemy.

Two -handed sword of the favorite – The lowest basic attack, but the largest restoration of energy in this trinity. Crete with some chance will create elemental particles. The best option, if you do not have enough energy restoration – but note that the passive with CRites is likely to work rarely. CRites from Sayu are not a priority, especially in the build for the skill of the elements, t.To. Dispersion does not take into account Crete, and under it you can select artifacts without them.

The best artifacts for Saya

Emerald shadow -The best set for all ANEMO-SAPPORTS, and SAYU is no exception. Just split the element of your main damage, and the enemy’s resistance to this element will decrease by 40%. It is also most profitable with this set to collect the high skill of the elements, t.To. A full set gives 60% bonus to the damage from dispersion – and dispersion, in turn, takes into account exclusively the skill of the elements and the character level of the character. The level of attack and Crete is not important for him – thanks to this, the build for the skill of the elements can be relatively easily assembled even from artifacts with "bad" side stats.

If you do not have four good pieces Emerald shadow , Try to take two parts and add two more from the set Wandering ensemble – This will add to +15% of the damage from Anemo another 80 units of skill of the elements.

Two pieces of set The end of the gladiator (memoirs of Simenava) And two pieces Emerald shadow It will be a universal hybrid equipment option: +15% ANEMO damage and +18% attack. All attention to secondary stats.

The last option is four pieces The ceremony of the ancient nobility. It can be used if you do not plan to use dispersion at all – for example, in a group with Xiao or in a conjunction with geo characters (it is impossible to disperse gears).

On the issue of the main characteristics of the main artifacts, opinions diverge due to the skill of the elements: they say, it will play in full force only after C6. However, even without constellations, the skill of the elements gives Saya a lot of damage and treatment from the "Eshki" – however, you will have to constantly dispel other elements and build a team with the calculation of this. The attack, as already mentioned, is more profitable for damage and treatment from ultra. And you can collect only a little: for example, a clock for restoration of energy, a cup for an attack and a hat for the skill of the elements. Choose yourself what is more profitable for you.

The best additional characteristics:

  1. the skill of the elements;
  2. Energy restoration (to use ultrasound for rollback, it will take about 200%if there are no other anemu characters in the team);
  3. % attack.

The best partners for Saya

Sayu works great in any teams where the genie looks good. In fact, Suya is her small copy, if you do not take into account different skills and weapons. On the other hand, when compiling a group, you can build on a gameplay based on the use of a long press "Eshki". For example, a team with Xiang Lin (see. below).

In general, any group based on elemental reactions will be happy to accept Sui in their ranks. As a doctor, she can easily replace Bennett, Barbara and any other healer.

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